May 5, 2014

Modern chair creation


In this series we’ll work on a complete project. Out main purpose is to obtain a realistic rendering of a modern desing chair and to do it we’ll start since modeling the chair using poly modeling discovering tips and simple way to do it. Then we’ll work at UVs solving some issue with default UVW modifiers and other stuff will be done in the UV Editor. We’ll take a look at some texturing too and then the model and the studio environment will be shaded with Mental ray Arch&Design materials trying to obtain a nice looking quality. Lighting will be done with simple setup and HDRI reflection/illumination. Rendering will be split in some layers to be rendered and tuned in Eyeon Fusion compositing software.




source:http://cgcookie.com/

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