December 20, 2014

Details in Materials

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I have shown step by step how to light an interior scene in my recent tutorials. This chapter will go into the details about materials to enhance them to create a more realistic scene.

December 19, 2014

Advanced Lighting Techniques Part 2

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by Montree T. (easyyong@hotmail.com) - Smoke3dStudio   

Advanced Lighting Techniques Part 1

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by Montree T. (easyyong@hotmail.com) - Smoke3dStudio   

If you wish to only use standard lights, the following method is necessary to make the scene look more realistic and detailed. In this tutorial I will show several examples to guide you though the process of simulating advanced realistic lighting. The most important thing however is to first make your own observations of lighting in photographs. (Not from any GI computer generated images.)

June 12, 2014

Modelling Curtain

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I have found some tutorials to make curtains,.this tutorial show you how you model curtain in 3D Max using several modifiers and layer technique

May 28, 2014

3D Max and VRay Blend Material Tutorial

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I would like to share with you about Vray Blend Material (VRayBlendMtl).  This material is very useful if you want two or more colors to blend.  Don’t worry this tutorial is very simple

























May 27, 2014

Creating Gold Material V-ray

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To make  gold material follow this steps

May 9, 2014

Essential 3DS Max Keyboard Shortcuts

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Learning keyboard and mouse shortcuts will greatly speed up your work in 3DS Max. Although 3DS Max has gazillions of shortcuts, this article only lists the most common/ important ones. You’ll find yourself using most of these shortcuts without even thinking about it.

Modeling A Mug

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This simple tutorial is for 3dsmax beginner user. This tutorial will show you how to use Lathe modifier, and couple of Editable Poly features like Connect, Hinge From Edge, and Inset to model a mug. You will be able to model a mug in couple minutes.

Modeling A Fork

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Modeling Washbasin

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Now, I am going to show how to do Surface Modeling. In Surface modeling, we model by creating splines, position splines to form a "cage" of an object. Then, we cover this cage using "skin" or "surface". Usually this technique is used to create organic model.

Modeling A Chair Using Spline

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In this tutorial I will show you how to create 3D chair model. This is a simple and modern style chair, created from bended tubular metal and some leather for chair seat and backrest. You may think I will use Lofting to create this tubular metal. Wrong. I will use another technique, using spline. It's faster and simpler. 

Creating Apple iPad Using 3ds Max

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This time you will learn to create an Apple iPad using 3ds Max. You will first begin with modeling the Apple iPad using simple object: Chamfer Box, then texturing the tablet computer. I believe this tutorial is very useful for 3ds max beginner user. I hope you will enjoy this tutorial.

Modeling A Wine Glass

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In this tutorial I will show you how to model a simple wine glass using 3ds Max. This tutorial is for beginner 3ds max user. Here I will explain how to model wine glass using Lathe Modifier in 3ds Max. This modifier is very useful. Not only a wine glass, you can make many objects using Lathe Modifier. Let's begin.

Modeling a Spoon using Loft and the Fit Modifier in 3dsmax

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The purpose of this tutorial is to show you how to use the Fit Modifier for MANY THINGS! We will do this by making a somewhat complex object. A SPOON! This tutorial was made by 

request. Here we go!

CUSTOMIZING YOUR WOOD FLOOR - PARQUET MATERIAL

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Introduction:

Floor is one of the elements contained in Architecture. Floor Covering Materials are several kinds, such as, concrete, ceramics, marble, steel plate, glass, wood, and etc. One of the floor covering material that we will learn is the wood. There are 2(two) Wood Floor Form,  regular, and irregular form. 

May 5, 2014

Quick & Easy Pillars in 3ds Max

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by 





What You'll Be Creating
Oormi Creations has developed a great script for 3ds Max. With it you can create awesome looking pillars in a matter of seconds.

Glass apple in Vray and 3D Studio Max Tutorial

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Ok as I have found in the last few days learning to do anything in Vray can be tricky due
to the lack of good beginner/advanced tutorials. That’s why I have been reading the Vray online manual for the last few days and trying to make myself accustomed to Irradiance mapping combined with a secondary bounce coefficient calculated with a QMC engine, precalcing the caustics to a photon map and all sorts of other mind boggling techniques...

How to create Chrome Material

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Chrome is one of the most used materials in the Design field. This material needs only a few settings to be rendered in an optimal way. You can see many samples of chrome in the design gallery of the Florence Design Academy www.florencedesignacademy.com

Creating Customised IES web lights for Vray or Mental Ray

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by Jamie Cardoso



The following tutorial assumes that the user has a basic knowledge of creating and using “VRayIES” and “Photometric” lights parameters.

While “Photometric” and “VRayIES” lights are used to load the IES web files, the following tutorial will focus mainly in customizing IES web files through the use of “Creator IES” software, as opposed to general photometric light functionalities.

Modeling Basic Interior using Vray & 3ds Max

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This 31 min video tutorial will show you how to model a basic interior in 3ds max and use Vray to render the scene.There is no voice guidance in this tutorial but slow and detailed tutorial help you in follow this easily.

Modern chair creation

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In this series we’ll work on a complete project. Out main purpose is to obtain a realistic rendering of a modern desing chair and to do it we’ll start since modeling the chair using poly modeling discovering tips and simple way to do it. Then we’ll work at UVs solving some issue with default UVW modifiers and other stuff will be done in the UV Editor. We’ll take a look at some texturing too and then the model and the studio environment will be shaded with Mental ray Arch&Design materials trying to obtain a nice looking quality. Lighting will be done with simple setup and HDRI reflection/illumination. Rendering will be split in some layers to be rendered and tuned in Eyeon Fusion compositing software.

How to make realistic trees with SHAG: FUR

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Step 1: the making of the trunk and the crown of the tree
Let's start with the trunk of the tree. This is not a tutorial about mesh modeling that's why I am not going to explain it in details.

May 3, 2014

VRayFur Carpet Tutorial

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Alright! I think it passed long time since I actually wrote a tutorial, with examples and FREE 3D Models for Download -such as VRayFur Carpet  that was made with3Ds Max and VRay.
Here’s the carpet that I was working on during my last project, and the difference between this one and many other tutorials on the net, that this one actually teaches you how to use Maps in order to give style and natural look to your VRayFur Carpet.

May 2, 2014

Understanding IES Lights

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IES stands for Illuminating Engineering Society. IES standard file format was created for the electronic transfer of photometric data over the web. It has been widely used by many lighting manufacturers and is one of the industry standards in photometric data distribution. An IES file is basically the measurement of distribution of light (intensity) stored in ASCII format. You can think of it as a digital profile of a real world light. In 3d software like 3ds max it can be used for creating lights with shapes and physically accurate form.

Modeling Calculator

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Create Neon Lights with Vray

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Isometric View of Entire Scene


As you can see, in this particular scene, I pay little attention to objects that are not in view of the camera.

Note: The object acting as the floor is just a copy of the back wall. Also I placed a plane above the floor acting as the face of a billiards table. The plane is not in view of the camera but it is necessary for light bounces and color bleeding.


Efficient Use of Vray Camera in Dark Room

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by George Andriiciuc, Romania



Hello, I tried to make this tutorial as simple as possible... How do you make a picture in real life when the light is too dark? Simple: you increase the exposure time, increase the ISO, and decrease the number of frames. With the Vray camera is pretty much the same thing.

Illuminating Interior using Exterior Light source

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Observe, Observe, Observe. Wherever you are, whatever you are doing, become aware of how your surroundings or what you are viewing are lit and what kind of feeling or mood that lighting may create.

When it comes to lighting a 3D-scene, the light-setup can either make or break the scene’s believability and realism. Many artists lack the knowledge of lighting techniques. There are three concerns you have to consider during your lighting-setup: Is there enough light? Is the light source believable? And, how does the lighting affect the mood of the scene?

Caustics through Mental Ray

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by Mario Malagrino, Italy 



Caustics are really great light effects that you can observe in liquids, glass objects and gems. We are able to simulate this effect with 3D Studio Max perfectly. This tutorial about Caustics will work only if you enable "Mental Ray”! (This tutorial was made in Max 8).


Illumination Tutorial for Industrial/ Product/ Furniture Design

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by Mario Malagrino, Italy

Website: www.MarioMalagrino.com ; www.FlorenceDesignAcademy.com




This tutorial was created by the Florence Design Academy. On the F.D.A. gallery (http://www.florencedesignacademy.com/gallery_eng.html) you can see a few examples of designs of our students who have used this technique.

Since our students need a effective way to display their concepts and ideas, our teachers have developed many tutorials in order to give them an additional tool that every designer should have.

Interior Illumination

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by Mario Malagrino, Italy





Dear Architects and interior designers, this is one of my tutorials that I wrote for my students of the Florence Design Academy. This tutorial is about the illumination of a room which is illuminated by sunlight coming through a window (ideal for living rooms, kitchens and bed-rooms).

Neoclassic Livingroom Lighting and Rendering using Maxwell Renderer

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In this tutorial we’ll investigate the render and lightning adjustment for neo-classical room design. At first place, activate the maxwell render and then set the materials in the material editor as maxwell materials.

How to make a Weaved Pattern

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by Hussain Almossawi Web: www.skyrill.com



In this tutorial I will be talking mainly about how I made the weaved pattern (wattle) for the sides of the chair in the scene shown above. There were a few requests so I decided to write about it, I’ve tried to draw the general idea of how it was made, as a final render it might look complex, but breaking it apart you’ll find out that its mainly a repetitive pattern. So here it goes…

Understanding Rendering and Lighting of Living Room

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by Maxim A. Ganzha, Russia Webwww.3dmaks.com



Hello everybody, my name is Maksim Ganzha, after many requests from my friends I decided to write a little article about how I’m creating my interiors.  We will look through the process of rendering of one of my last work with super lighting and gorgeous composition =), which I made in Mental Ray. 
Did you ever think why some interior works in galleries are more interesting than others? The main secret is in beautiful lights settings and stylish composition. That’s exactly what we will talk about in this article. 


Lighting and Rendering in 3ds max using Mental Ray

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by Nabil Chequieq


Hello, I am Nabil Chequieq and welcome to my tutorial, you will learn how to light and set up some materials for a nice result in a shorter time.

To start make sure you are working in a metric unit with realistic proportion, first I used a Daylight System

How to create Stereoscopic Render

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In this tutorial Majid will explain you how to create a stereoscopic render in 3ds max and Fusion. In other words, a 3D image which is seen by wearing the 3D googles. There is no sound in the tutorial but still very well explained.

Correcting the Vray & Mental Ray Self-Illumination Display in Viewport

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The following tutorial assumes that the user has a basic knowledge of 3ds Max when applying textures to the self-illumination toggle; applying the “UVW map” modifier and assigning material slots to objects/surfaces.

When using a bitmap in the “VrayLightMtl” or mental ray “Self Illumination (Glow)” toggle, the texture display is often overridden by its default colour swatch (i.e. white) in the viewport. 

Autocad to 3ds Max

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by Mrigua Simo


This 30 min video tutorial will show you how to import Autocad project into 3ds Max and work on it. There is no voice guidance in this tutorial but hopefully you will able to follow easily.

Modeling Simple Room with Vray Light

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by Mrigua Simo


This 25 min video tutorial will show you how to model a simple room in 3ds max with Vray Light. There is no voice guidance in this tutorial but hopefully you will able to follow easily.

Making of Mondrian Inspired Hotel Room

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by Rakan Jandali, UAE 


Inspiration
I designed this Room Based on one of Piet Mondrian’s Artworks in the 1920s called “Lozenge”, I’m a fan of his art and the way he uses straight simple Black lines to create  his paintings, adding the three primary colors (red, Yellow & Blue) on a white background.

How to make Leather Headboard

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by Mrigua Simo


This 16 min video tutorial will show you how to model and texture a leather headboard using 3ds Max. There is no voice guidance in this tutorial but hopefully you will able to follow easily.


How to make Panelled Door

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This 21 min video tutorial will show you how to model the panelled door using 3ds Max. There is no voice guidance in this tutorial but hopefully you will able to follow this easily.

Building Autocad Complex Shapes in 3ds Max

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Hey guys how are you all doing? Hope everyone doing well, once again welcome to one of my tutorials, this time this tutorial is for architectural visualization people who are dealing with visualizations and stuff, we will start with the AutoCAD drawing file DWG which I already imported into max and saved it as max native format which can be downloaded from here, if you want to follow along with me, 3ds Max 2010 or greater will be needed to open the max file.

Modeling Basic Interior using Vray & 3ds Max

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by Mrigua Simo


This 31 min video tutorial will show you how to model a basic interior in 3ds max and use Vray to render the scene.There is no voice guidance in this tutorial but slow and detailed tutorial help you in follow this easily.

Interior Light in V-Ray 2.0 for Maya

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In this tutorial Jimmy shows how to create a simple day light setup using V-Ray and Maya. With this videotutorial you
 will learn how to lighting and setting up a realistic render with vray 2.0 and autodesk maya, also how to use 
the vray_rect_lights, setting lighting with vray sun and vray sky and using vray physical camera, and see how you can
 set up your render.



May 1, 2014

3dsmax: Vray - volume effect

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We have recived a lot of e-mails with questions about detailed tutorial concerning volume effect for Vray renderer. In this article, Myqel and Pendzel show you how to use it. You will find here 2 parts, first for standard rendering job and second for postproduction in Photoshop.

Modeling - Basic armchair

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Many people have very good ideas and vision about interior design, but they dont know how they can create some kind of furniture. I would like to show u how you can easy create arm-chair.


This arm-chair is only base, you can modify it in many ways.

3dsmax: IES light in Vray

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3dsmax: Leather in vray

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Welcome. Many of you are asking how to make good looking leather. So I prepared small tutorial that shows simple way how to make this kind of material.